{"version":"1.0","type":"rich","width":1200,"height":675,"title":"Запобігання плагіату: бібліотека у грі","description":"The experience of using games in the practice of libraries of foreign universities is described. Game mechanics and design of 12 digital games are described, the purpose of which is to prevent plagiarism, to teach information literacy and the rules of quoting basic styles.","author_name":"Genially","provider_name":"Genially","provider_url":"https://genially.com","html":"<div style='width: 100%;'><div style='position: relative; padding-bottom:56.25%; padding-top: 0; height: 0;'><iframe frameborder='0' width='1200' height='675' style='position:absolute; top: 0; left: 0; width: 100%; height: 100%;' src='https://view.genially.com/5d2c6c450e74a30f4b339a46' type='text/html' allowscriptaccess='always' allowfullscreen='true' scrolling='yes' allownetworking='all'></iframe></div></div>","thumbnail_url":"https://thumbnails.genially.com/5a5c78e90ff6fd26503bf14f/pdf/0cdcbe80-f945-4f4e-a25e-b20ff3046d6a.png","thumbnail_width":1200,"thumbnail_height":675}